1. Poster Projects
A poster project turns a single poster into a short animated clip. It has no scenes, no narration track, no captions, and no final stitch: the animation the app produces is the final video, and the video model generates its soundtrack.
Everything else works as in a History project. Posters live in the same project list, render on the same GPUs or on Aificient Cloud, use the same credits, and use the same canvas and right-sidebar layout.
The Two Poster Pipelines
Poster mode has a segmented toggle in the composer with two pipelines.
| Pipeline | How it works |
|---|---|
I have a poster | You attach finished artwork and describe how it should move. The app derives an opening frame from your poster and animates towards it. The aspect ratio comes from the image itself; reference images and characters are not used. |
From zero | You describe the poster you want. The app designs the poster first, derives the opening frame from it, then animates it. You can attach reference images, pin library characters, and choose the aspect ratio. |
Note: Once a plan exists in the conversation, the toggle locks for that chat. To switch pipelines, start a new poster chat.
Writing the Poster Prompt
| Control | Pipeline | What it does |
|---|---|---|
| Pipeline toggle | Both | Switches between I have a poster and From zero. |
Poster image | I have a poster | Picks the JPG or PNG to animate. The file is uploaded to your assets folder before the prompt is sent. |
Reference assets | From zero | Attaches JPG or PNG images that guide the design. The pill shows a used/5 badge. |
Characters | From zero | Pins up to 3 library characters to be placed into the poster. |
| Aspect ratio | From zero | 9:16, 3:4 (default), 1:1, 4:3, or 16:9. |
| Duration | Both | Whole seconds from 5 to 15, 8 by default. |
For From zero the prompt is required. For I have a poster the image is required, and the text describes the motion.
Reference Images and Characters
Reference images and pinned characters share one budget of 5. Each character counts exactly as much as an image, and characters have their own extra limit of 3.
| Example | Characters | Reference images |
|---|---|---|
| Three characters pinned | 3 | 2 |
| Five images attached | 0 | 5 |
The composer shows one combined counter on the Reference assets pill and disables whichever side has run out of room.
Note: If a plan created before this shared limit existed holds more than 5 references, the app blocks Create project and tells you so. Send any correction in chat and the plan comes back trimmed and ready to create.The Poster Plan
The reply in the chat is a poster plan card. It shows:
- Its title and a badge for the pipeline used.
- The imported poster, or thumbnails of the reference images and pinned characters.
- Three collapsible prompts:
Poster prompt(only when designing from zero),First frame prompt, andVideo prompt. - Duration and aspect-ratio chips.
- The
Create projectaction.
Keep typing in the chat to refine the plan ("snappier reveal", "different typography", "add light jazz music") and it is rewritten. You can attach new images with a correction; they are merged into the plan. If that pushes past the 5-reference budget, the oldest ones are dropped.
The plan that comes back is always the accurate record of what survived, so read the card rather than what you attached. The composer clears its attachments after every turn for exactly this reason.
Cost: Writing a poster plan is a metered charge. The prompt-writing model reads your reference images, so more of them makes the plan cost more and take longer to produce.
Creating a Poster Project
Create project opens the poster render-settings screen, with the plan preview attached beside it.
| Setting | Options |
|---|---|
| Aspect ratio | Read-only. It is stamped from the poster itself. |
| Resolution | 720p (default, much cheaper) or 1080p. |
| Mode | Lite (faster, smaller GPUs) or Pro (best quality). Trial accounts start on Lite; accounts on a paid plan start on Pro. |
| Video duration | The length of the animation. |
| Images only | Stops after the poster images and skips the animation. You can render it later from the project. |
| Runtime | Where the animation renders. A poster is a single clip, so this is a single choice: one GPU (local or rented) or Aificient Cloud. The Aificient Cloud row shows the tier, resolution, duration, and estimated credit cost of the current settings. |
Creating the project also starts its generation immediately: the button reads Start generation, or Start images when Images only is on. If no runtime is available, you can still create the project with images only and render the animation later.
The Poster Canvas
The canvas shows the poster's own chain, left to right: project, assets, poster prompt, poster image, first frame prompt, first frame, video prompt, and final video.
- The references design the poster. The first frame is derived from the finished poster alone, not from the references or character faces. The animation then runs between the frame and the poster.
- An imported poster has no
poster promptstep, so that column is closed up and the artwork sits one step after the assets box. - The three prompt nodes are clickable and open the rewrite modal (see "Editing a Poster").
- The media nodes show the designed poster, the first frame, and the final animation, each with a progress state while it is being generated and a delete button.
- Poster previews are shown at their real proportions, so a
3:4or9:16poster is not cropped to fit the node.
The Poster Sidebar
The right sidebar of a poster project has three tabs: Plan, Assets, and Settings.
Plan
Plan is the outline. Click any row to centre the canvas on that node.
ProjectandAssets(with a count of references).- The three prompts:
Poster prompt(from zero only),First frame prompt,Video prompt. - The three generated items:
Poster image,First frame,Final video.
Each generated item shows its state: Not generated, Queued, Generating N%, Generated, or Failed. For an imported poster, Poster image reads Imported.
Assets
Assets lists the poster's reference images together with whatever the generation has produced, with download and focus actions.
Settings
Settings is a poster's whole video configuration, and it is deliberately small.
Aspect ratio— read-only, set by the poster.Resolution—720p(default) or1080p.Mode—LiteorPro.Video duration.
Changes are staged until you select Apply changes, or discard them with the circular-arrow button. While there are unsaved changes the footer warns Unsaved video settings and the render action is blocked, because a render always uses the saved settings.
Note: None of the History settings (captions, guidance scales, speech pace, voice delays, transitions) exist for a poster.
Sidebar Footer
The footer holds the same actions as a History project:
Stop Generationwhile a run is active.- An
Aificient Cloudstatus chip while the clip is in the cloud queue. - A
Generating on <place> N%chip while another device is generating the poster. Starting a generation here then fails withThis project is being generated on <place>. - Otherwise, the
Resume Generationmenu.
Rendering and Resuming a Poster
Resume Generation on a poster offers two actions:
- A single runtime choice (one GPU, local or rented, or Aificient Cloud, with its estimated credit cost) and
Add to render queueto render the animation. Missing poster images are regenerated first automatically, so this is the "finish the poster" action. Images only, which fills in the missing poster and first frame without rendering the animation. These are cloud tasks and need no GPU.
The action is disabled once everything has been generated.
GPU renders join the same per-GPU queue as History scene videos, so a busy GPU is still a valid choice. Cloud renders appear in Generation assets > Aificient Cloud alongside History jobs. Either way the finished clip lands as the project's final video; there is nothing to burn or stitch afterwards, so the project completes when the clip is delivered.
Note: If you close the app while a poster render is in progress, reopening the project reattaches to it and the sidebar and canvas pick the progress back up.
Editing a Poster
Click any of the three prompt nodes on the canvas to rewrite it. Type the replacement yourself, or describe the change and let the AI rewrite it. This is the same modal used for scene text in a History project.
Editing a prompt invalidates everything downstream of it. The modal spells out exactly what will be deleted for this project as it stands today.
| Prompt you rewrite | What is deleted | What is kept |
|---|---|---|
| Poster prompt | The poster image, the first frame, and the animation | — |
| First-frame prompt | The first frame and the animation | The poster |
| Video prompt | The animation | Both images |
If nothing has been generated from that prompt yet, the modal says so and the edit only updates the plan. After a rewrite that removed images, Regenerate images in the modal refills them straight away. The animation is rendered from the sidebar's Resume Generation menu, where the runtime choice lives.
Deleting Generated Media
The delete buttons on the media nodes cascade the same way. Each button's tooltip states what it takes with it.
- Deleting the poster also removes the first frame and the animation.
- Deleting the first frame also removes the animation.
- Deleting the animation leaves both images.
Warning: Deleting the animation asks first (Delete this video?, subtitledThe animation, withCancelandDelete video). Deleting the poster or the first frame does not ask.
Edit with AI works on a poster too. Ask it to rewrite a prompt, regenerate the poster or the first frame, change the tier, resolution, or length, estimate the animation's cost, or render it (see "Edit with AI").
What Posters Do Not Have
- Captions. There is no narration track to transcribe, so there is no caption step and no captioned-clip column.
- Stitching. A poster is one clip; the render is the final video.
- Publishing. The
Publishdialog is available for History projects only. - Scene tools. No scene list and no character node editing inside the project. A poster's characters come from your library at plan time.
- Transitions. There is only one clip, so there is nothing to join.
A Note on Poster Reference Images
Poster reference images stay in your assets folder; they are not copied into the project. The same image can therefore back several posters.
Warning: Deleting an image from your assets breaks every poster that references it. The app tells you the reference is no longer in your assets folder; attach it again in a chat correction to continue.